- danger, here and now
- opportunity to achieve game-goals, here and now
- lead/clue to opportunity
- striking beauty/horror/humor/reality
- information enabling you to seize opportunities or overcome danger
What makes an encounter useful:
- Implies or states a resolution to the encounter
- No longer than a paragraph, easily scannable at the table
- spurs imagination rather than demanding it with an empty hand
Game goals to which these tables are geared:
- wealth
- compromising information (to use for favors/wealth/danger-avoidance)
- situation that demands character-illustrative choice of you, here and now
- acquisition of items to mitigate danger and enhance opportunity-seizing fitness
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